Terms of Service
Last updated: September 6, 2026
These terms are the agreement between you and TheoryChamp. They cover what the service does, what you can expect from it, how build credits and refunds work, and the limits of what we promise. Please read them before you buy anything.
1. Who we are
TheoryChamp (the "Service", "we", "us") is an independent, unofficial theorycrafting tool for Pokémon Champions VGC, operated as a sole proprietorship based in New York, United States. You can reach us any time at contact [at] theorychamp [dot] com, or through the feedback form on the Team Lab page. We aim to answer within a few days.
The Service is not affiliated with, endorsed by, or sponsored by Nintendo, The Pokémon Company, Game Freak, or Creatures Inc. "Pokémon", "Pokémon Champions" and all related names, characters and imagery are trademarks and copyrights of their respective owners. We claim no ownership of them and use them only to refer to the game this tool is about.
By using the Service you agree to these terms. If you do not agree with them, please do not use the Service.
2. What the service does
TheoryChamp helps you build and analyze Pokémon doubles teams. It has two kinds of features:
- Free tools that calculate things directly: the team builder, the analysis page, damage and speed math, and legality checks. These are ordinary calculators. They run on published game data and give the same answer every time.
- Generated features: the team builds you spend credits on, and the team chat. These are produced automatically by a third-party artificial intelligence service, working from our own data and calculators. Every generated team is checked against the format's legality rules before it reaches you. (How this works.)
Generated output is a suggestion, not a guarantee. We check teams for in-format legality, and we ground the math in our own calculators, but automated systems get things wrong. Nothing the Service produces is a promise of competitive success, of optimal play, or of any tournament result. Treat it as a strong starting point and apply your own judgment. The team chat in particular is labelled as a beta feature and is less reliable than a build report.
Game data, usage information and format rules change over time and may be out of date at any given moment. We do not warrant that legality checks reflect the rules applied by any particular tournament organizer. It is your responsibility to confirm a team is legal for the event you are entering.
3. Who may use it
You must be at least 13 years old to use the Service. Where the law of your country sets a higher minimum age for consenting to online services, that higher age applies to you instead. In parts of the European Union and the United Kingdom that minimum is 16.
If you are under 18, you may only buy credits with the permission of a parent or legal guardian, and by buying you confirm you have it.
The Service is not directed to children under 13, and we do not knowingly collect personal data from them. If you believe a child under 13 has an account, contact us and we will delete it. See the Privacy Policy for how we handle personal data.
4. Your account
You sign in with Google or Discord. We do not create passwords, and we never see the one you use with your sign-in provider.
You are responsible for what happens under your account. Keep access to your sign-in provider secure, and tell us promptly if you think someone else is using your account. One person, one account: creating multiple accounts to collect extra free credits is not allowed, and we may suspend accounts that do it and remove credits obtained that way.
5. Build credits and prices
Generated team builds run on prepaid build credits. One credit produces one full team build and written report. The team chat and every calculator on the site are free and do not spend credits, though the chat requires you to be signed in while it is in beta.
New accounts may receive a small number of free credits. Free credits are a courtesy, are subject to anti-abuse limits, and can be withdrawn or limited at any time.
- All prices are in United States dollars (USD) and are shown before you pay. The price you see at checkout is the total you pay; any tax that applies is included.
- Payment is handled by Stripe on their own hosted checkout page. We never see or store your card details.
- Credits are added to your account once Stripe confirms the payment. This is usually immediate. If credits have not appeared within an hour, contact us.
- Credits have no cash value, cannot be transferred or sold, and cannot be exchanged for anything other than builds on this Service.
- Credits do not expire while your account is open.
- We may change prices at any time. A price change never affects credits you have already bought.
6. Refunds and cancellation
Unused credits: refundable within 14 days. If you change your mind, email us within 14 days of your purchase and we will refund any credits from that purchase that you have not spent. You do not need to give a reason. Refunds go back to the card you paid with, normally within 5 to 10 business days once we process them.
Used credits: not refundable. A credit is spent the moment you start a build. From that point the work is done and paid for on our side, whether or not you like the result, so a spent credit cannot be refunded. Starting a build is the point of no return, and the site tells you so before you start one.
If you are a consumer in the European Union or the United Kingdom, you normally have 14 days to withdraw from a purchase of digital content. The policy above gives you that period for credits you have not used. By starting a build you ask us to begin supplying that digital content immediately, and you accept that once the build has started you lose the right to withdraw from that particular build.
If something goes wrong, tell us. This policy is about changing your mind. It does not limit your rights when the Service fails: if a build fails, produces an illegal team, or does not deliver, we will restore the credit or refund it. Nothing in this section affects any right you have under the consumer-protection law of your own country. To request a refund, email contact [at] theorychamp [dot] com from the address on your account, or use the feedback form.
7. Your content
You keep ownership of what you put into the Service: your build instructions, the team sheets you paste in, and any feedback you send us.
You give us permission to store and process that content for the purposes of running the Service. In practice that means: generating your team, saving your report so you can come back to it, answering your questions in chat, and reading your feedback so we can fix things. That permission lasts as long as we hold the content and ends when you delete your account, except where we have to keep a record for legal or accounting reasons.
We do not publish your teams, sell your content, or use it to advertise the Service. The one exception is a team you choose to share to the Build Library (below). We will not show any other team publicly without asking you first.
The Build Library. Sharing a team there is always your choice. When you share one, its six Pokémon and their sets (the Showdown paste), the name you give it and the handle you choose become public, along with your original request if you tick the box to show it. Your written report is never shared. You give us permission to display what you share on the Service, including in the preview shown when someone posts its link, until you take it down, which you can do at any time. Other players can favorite a shared team and copy its paste to use, the same way you can use any team the Service produces for you. We may take down any shared team, or ask you to change a name or handle, at our discretion. Favorites are not rewarded with credits or anything else.
You confirm that content you submit is yours to submit and does not break the law or infringe anyone else's rights.
Output. The teams and reports the Service produces are yours to use however you like, including in tournaments, videos and articles. We do not claim ownership of them. Because they are produced automatically, we cannot promise they are unique, and a similar request may produce a similar team for someone else.
8. Acceptable use
Please do not:
- use the Service to break the law or to infringe anyone's rights;
- create multiple accounts to farm free credits or Build Library favorites, or otherwise try to get around usage limits, payment, or the credit system;
- choose a handle or team name that pretends to be another person or TheoryChamp;
- attack, overload, scrape at scale, or otherwise interfere with the Service or the infrastructure it runs on;
- attempt to extract our prompts, internal instructions, or source data, or to make the Service produce content unrelated to Pokémon team building;
- resell or repackage the generated features as your own service;
- submit content that is unlawful, abusive, hateful, or contains someone else's personal information.
We may suspend or close an account that does these things. Where the breach is minor and fixable we will normally warn you first.
9. Availability and changes
We try to keep the Service running and accurate, but it is a small operation. It may be unavailable for maintenance, upgrades, or reasons outside our control. We may add, change, limit or remove features at any time.
If we discontinue the Service entirely, we will give reasonable notice where we can, and we will refund unused credits bought within the previous 12 months.
10. Ending your account
You can leave at any time. Ask us to delete your account and we will, along with your data, as described in the Privacy Policy. If you still hold unused credits bought within the last 14 days, tell us and we will refund them before we delete the account. Unused credits older than that are forfeited when you close the account, because they are no longer refundable.
We can close an account too, if it breaches these terms or if we are required to. If we close your account for a breach, unused credits are forfeited. If we close it for any other reason, we will refund unused credits.
11. Intellectual property
The site itself, its design, text, code, calculators and methodology belong to us, and we license them to you only for personal use of the Service.
Pokémon names, sprites, artwork, characters and game data referenced in the tool remain the property of their owners, as set out in section 1. They appear here for identification and commentary in a fan tool. If you own rights in material shown here and would like it removed, contact us and we will act promptly.
12. Copyright complaints
If you believe material on the Service infringes your copyright, email us with: the work you say is infringed, where on the site it appears, your contact details, a statement that you believe in good faith the use is not authorized, and a statement that the information is accurate and that you are the rights holder or authorized to act for them. We will review and remove infringing material promptly. We may also close the accounts of repeat infringers.
13. No warranty
The Service is provided "as is" and "as available", without warranties of any kind, whether express or implied, to the fullest extent the law allows. That includes implied warranties of merchantability, fitness for a particular purpose, accuracy and non-infringement.
We do not warrant that the Service will be uninterrupted, secure or error-free, that its data is complete or current, or that its suggestions will achieve any particular result.
Some countries do not allow these exclusions. If yours does not, they do not apply to you, and you keep any rights their law gives you.
14. Limitation of liability
To the fullest extent the law allows, our total liability to you for all claims arising out of or relating to the Service is limited to the greater of the amount you paid us in the 12 months before the claim arose, or 50 US dollars.
We are not liable for indirect, incidental, special, consequential or punitive damages, or for lost profits, lost data, lost opportunities or goodwill, even if we were told such damages were possible.
Nothing in these terms limits or excludes liability that cannot lawfully be limited or excluded, including liability for death or personal injury caused by negligence, for fraud or fraudulent misrepresentation, or any liability under mandatory consumer-protection law in your country.
15. Indemnity
If your use of the Service, your content, or your breach of these terms causes a third party to bring a claim against us, you agree to cover the reasonable costs and damages we incur as a result. This does not apply to consumers where local law says otherwise, and it does not apply to anything caused by our own acts.
16. Changes to these terms
We may update these terms. When we do, we change the "last updated" date at the top and post the new version here.
If a change materially reduces your rights or increases your obligations, we will give you notice before it takes effect, by email to the address on your account or by a notice in the app, at least 14 days in advance. Continuing to use the Service after a change takes effect means you accept it. If you do not accept it, stop using the Service and ask us for a refund of any unused credits, which we will give regardless of when you bought them.
17. Disputes and governing law
Talk to us first. Most problems are a misunderstanding or a bug. Before starting any formal proceedings, please email us and give us 30 days to put it right. It is faster than anything else on this page and it usually works.
These terms are governed by the laws of the State of New York, United States, without regard to its conflict-of-laws rules, and the state and federal courts located in New York have jurisdiction over any dispute.
If you are a consumer, that paragraph does not take away the protection of the mandatory consumer-protection law of the country where you live, and it does not stop you bringing proceedings in your local courts. Consumers in the European Union may also use the European Commission's online dispute resolution platform.
Class actions. To the extent the law allows, and except where you are a consumer whose local law provides otherwise, claims may only be brought individually and not as a plaintiff or class member in a class or representative action. This does not stop you bringing an individual claim in a small-claims court.
18. General
- If any part of these terms is found unenforceable, the rest stays in force.
- If we do not enforce a provision straight away, we have not given it up.
- You may not transfer your account or these terms to someone else. We may transfer them to a successor if the Service changes hands, and we will tell you if that happens.
- These terms and the Privacy Policy are the whole agreement between us about the Service.
- There are no third-party beneficiaries to this agreement.
19. Contact
Questions, refund requests, copyright notices and anything else: contact [at] theorychamp [dot] com. If email does not work for you, the feedback form on the Team Lab page reaches us too, and you can leave an address there for a reply.